Где-то в середине декабря, или около того, товарищи нас ждет большой апдейт сервера:
1. На сервер буду заливать постепенно, около 50ти новых карт. Будем тестить, шнягу будет вырубать (хотя эти 50+ карт, я выбирал очень придирчиво), там есть как аналоги карт из сод1, сод2, так и сод4
2. Сервер перейдет на новую версию патча 1.7 (который кстати избавляет от бага с qport`том)
3. Так же будет поставлена новая версия мода 1.6.4
Изменения в моде 1.6.4
- NEW: Added new option in extended obituaries to show them only to the victim and the attacker.
- NEW: Added new mode to CTF where players will have to return their flag to their base if captured by the enemy (Capture the Flag Back).
- NEW: Added new variable to Retrieval to be able to increase the spawn time of defenders.
- NEW: Added new variable to control the slots that will be reserved for clan members.
- NEW: Added new gametype Behind Enemy Lines. Check behindenemylines.cfg for more details.
- NEW: Added new option to display statistics at the end of the game.
- NEW: Added new option to show the players the presense of a full admin or clan players in the server via the scoreboard.
- CHG: All the server variables will reset now on ruleset activation or deactivation.
- CHG: More than one life can now be set for LMS and LTS.
- CHG: Added logging capabilities to the Advanced Map Voting System.
- BUG: Fixed a problem with automatic map fast restarts.
- BUG: Fixed an issue where players could switch to weapons while destroying the bomb in Search & Destroy.
- BUG: Fixed a problem with setting the next map via the AACP in round based games where map voting was not being skipped.
- BUG: Fixed a problem where the pulse was active during last stand.